Math Blog
This week, we are timecrunching because project review is within another week, and as such we need to get as much *WORKING* stuff into the game as possible. As my task that I spent nearly the entire week implementing, I had to make a handler class that allows the player to save their progress within the game. To do this, I had to understand Data serialization and Statistics (Standard:Data, Statistics, and Probability) to be able to convert a large list of variables and other data, into a both human & computer readable JSON file.
(The function within the handler that saves the data)
When creating the save handler, I also had to have an understanding of Geometry (Standard: Geometry) as of current, the biggest part of the players progress that we are saving, is where within the 3D world the player had visited last, so when the player restarts their game or loads the file again, they can be placed right back where they were, and to do this, we need to know the exact point within the world the player last was.
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